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November 9, 2009
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Hungry Like the Wolf by teamzoth Hungry Like the Wolf by teamzoth
Pencils of the huntress!, the first time i decided i wanted to draw american comics for a living, i drew a pic of the huntress....it was ok i suppose, but she looked like a "nice" girl, and to be honest, the huntress is a total b!tc#.
I'm also practicing at evolving my style a little more.
I always loved the huntresses design, and birds of prey was a really great comic, especially when Benes was doing all the lines, his artwork just seemed to fit so perfectly.

you can see my old one here - [link]
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:iconvpizarro626:
VPizarro626 Featured By Owner Nov 11, 2009
Hey, that looks great man!
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:iconteamzoth:
teamzoth Featured By Owner Nov 12, 2009  Professional General Artist
thank you very much :)
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:icondarknightgraphx:
DarkNightGraphX Featured By Owner Nov 10, 2009  Student General Artist
Sexy AND Badass...love the crossbow and bikes, nice expression work. Awesome outfit design as well
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:iconteamzoth:
teamzoth Featured By Owner Nov 10, 2009  Professional General Artist
yeah, huntress kicks a$$
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:icondarknightgraphx:
DarkNightGraphX Featured By Owner Nov 11, 2009  Student General Artist
She does!
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:iconbenji138:
benji138 Featured By Owner Nov 10, 2009  Professional Filmographer
Dude, AWESOME job. This is great stuff. It reminds me of when she rescued Bats at the beginning of Hush. You did a really good job with her and her costume, but the standout in this piece is the bike. Surely you had to have used some sort of reference. It looks awesome.

I totally know what you mean about practicing evolving your style. I'm at the same point, and haven't posted anything new in a while because I haven't been happy with anything I've drawn. Although, where we differ is that you're trying to evolve your style, and I look at your stuff as inspiration and try to find elements of it to incorporate into my own. :)

Again, great job.
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:iconteamzoth:
teamzoth Featured By Owner Nov 10, 2009  Professional General Artist
lol, thanks i really appreciate that :)
and i used a bit of ref for the girl, but not on the bike, i have hush, i did need to check for what it looked like, but i drew a LOT of motorcycles in my day, i used to draw them all the time when i was younger, so i have a good idea of what goes where
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:iconbenji138:
benji138 Featured By Owner Nov 10, 2009  Professional Filmographer
No problem man. It's even more impressive that you had such an easy time with the bike. Of course, I've never drawn one before, so the thought of figuring out where all that stuff goes is incredibly intimidating to me.
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:iconteamzoth:
teamzoth Featured By Owner Nov 10, 2009  Professional General Artist
dude, to be honest? i know some of the things that are on there, but a lot of shading, and chrome shading make things look nice.
One of the most annoying yet too true things i've learned from so many pros is that its not weather it makes sense, or how its done, or what medium you used....it's if it looks good, it is good.
that always pissed me off when i was younger, cause i liked studying the things i drew so they would make sense, but now i realize that though its not a complete waste of time, i can still cut corner and things'll be ok. I mean just look at todd mcfarlans "spawn", all shading to cover his crappy anatomy(well, in the first 20 comics or so)
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:iconbenji138:
benji138 Featured By Owner Nov 11, 2009  Professional Filmographer
I totally know what you mean. I was huge into DBZ back when it first started airing in the US and it's what inspired me to improve my drawing. Looking at it now though, there are TONS of obvious anatomy issues (part of it is just the style though), but it looks good and gets the point across and that's what matters. So yeah, we can spend all the time we want trying to draw something the "right" way, when when it's all said and done, if it's not exciting or flattering then we have to forget realism and go for what looks good. Kind of lame, but also kind of cool.
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